Battle Leet Open BETA Launch

Get Ready for Epic Battles: Battle Leet Releases Open Beta with Improved Gameplay and Bug Fixes!

Gamers, are you ready for the Battle Leet Open Beta release? Get ready to dive into an exciting new world of NFT collectables, Battle Leets, and Droids! With this new update, players will now be able to use all of their NFT collectables, and balance to all of the skills has been added to make gameplay more exciting.
One of the biggest improvements has been to the skill attributes of the Hands, Antennas, Faces, Heads, and Chests. Hands attributes have been buffed, Antennas attributes have been buffed, all of them cancel other skills as well. Faces attributes have had their duration extended, and their cooldowns decreased. Heads have been buffed, while Chests have been tweaked. The buffs and debuffs are now accumulative, and visual improvements have been made to the healing and damage counters.
Players can also expect to see improvements in the droids' behavior, with updated descriptions and reductions in the fire droid's damage and the earth droid's healing. Several particle effects have been adjusted for all of the attributes, and achievements are now properly tracked. All of the skills now have sound effects, and a statue has been added to the arena for added excitement.
On the User Interface front, all of the buttons have been updated to have feedback, and the collection tab now has particles effects whenever the player selects an attribute or an NFL. In-game tooltips have been updated, collection tab tooltips have been updated, and victory and losing animations have been added, for both rounds and matches. All of the matchmaking messages have been updated, and a new pause menu has been added. Added multiple new pop-ups to display more clear messages inside the main menu UI and in-game UI. Players are now able to select a region in order to play, and a "no droid" button has been added.
Additionally, bugs have been fixed, including the oversized shuriken skill not displaying in the playground and multiple crash issues. Fixed multiple text issues from the collection user interface (skills and attributes). Multiple achievements issues have been fixed as well.
Get ready for an epic battle in the Battle Leet Open Beta with all these new gameplay improvements, user interface updates, and bug fixes. Are you ready to take on the challenge? Don't forget to log in using your GMR credentials, and get ready to unleash your Battle Leets and Droids to take down your opponents. The game has never been more exciting!
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GAMEPLAY & IMPROVEMENTS
- Players are now able to use all of their NFT collectables: NFLs, Battle Leets and Droids!
- Balance to all of the skills:
- Hands attributes have been buffed.
- Antennas attributes have been buffed. All of them cancel other skills as well.
- Faces attributes had their duration (both buffs and debuffs) extended, and their cooldowns decreased.
- Heads have been buffed.
- Chests have been tweaked.
- The buffs and debuffs are now accumulative.
- Some visual improvements have been made to the healing and damage counters.
- Balance to the droids:
- All of the droids behaviors have been updated.
- Droids descriptions have been adjusted.
- The damage from the fire droid has been reduced.
- The healing from the earth droid has been reduced.
- Several particle effects have been adjusted for all of the attributes.
- Achievements are now properly tracked.
- All of the skills now have sound effects.
- A statue has been added to the arena!
USER INTERFACE
- Players now need to use their GMR credentials to log into the game.
- All of the buttons have been updated to have feedback.
- The collection tab now has particles effects whenever the player selects an attribute or an NFL.
- In-game tooltips have been updated.
- Collection tab tooltips have been updated.
- Victory and losing animations have been added, for both rounds and matches.
- All of the matchmaking messages have been updated.
- Added a new pause menu.
- Added multiple new pop ups to display more clear messages inside the main menu UI and in-game UI.
- Added quantity to attributes and droids.
- The attributes owned by the player are now displayed first in the user interface.
- The attributes not owned by the player are now displayed last and have a shadow silhouette.
- Updated all of the tabs from the settings menu.
- Added a new tab in the settings menu: players are now able to select a region in order to play.
- Added a “no droid” button.
- Added the permanent status effect of the droids to the game HUD.
- Updated the health and energy bars.
- Added a player number to the health bars and updated their name font.
- Updated the loading screen.
- The profile picture now loads in the user interface and leaderboards.
- Added a GamerVerse card to the main menu.
- Added a new animated message when the player doesn’t have enough energy.
- Added a new animation message when the chest skills is ready to use.
- Updated the Tutorial complete message.
- Updated the achievements user interface.
- Added the “coming soon” messages to the added cards: Infected Mode and Infected Leaderboards.
- Added a logout button to the game.
- Removed the accept button from the collection menu.
BUGS
- Fixed an issue that caused the gamepad projectile not displaying.
- Fixed the text animation to Tutorial complete.
- Fixed the dragon breath projectile destroying seconds before colliding with the target.
- Fixed the plasma cannons projectiles not displaying.
- Fixed multiple issues with the player health and energy bars
- Fixed multiple issues with the player indicator and name
- Fixed multiple ESC button issues with the pause menu and its pop ups
- Fixed multiple issues with the barriers appearing in the playgrounds and not disappearing in the matchmaking.
- Fixed an issue that caused the next round message to display before actually ending the match with a victory/losing message.
- Fixed multiple issues with forward thrust.
- Fixed multiple issues with the buffs and debuffs not stacking correctly.
- Fixed multiple issues with the buttons of the settings menu not working as expected.
- Fixed multiple issues in which the energy advantage from the Eleet and Automaton was not working.
- Fixed multiple issues in which the cooldown advantage from the Eleet and Leet was not working.
- Fixed multiple rotation issues with the Golden Whipclaw.
- Fixed the Seek Shelter skill not activating if having a droid.
- Fixed multiple issues with the Inevitability glove: not giving proper energy, not doing expected damage and activating with a single press of the input.
- Fixed multiple texts and typos, both the main menu and in-game user interfaces.
- Fixed multiple issues with the Sabers skill: not loading properly, the ranged attack not working as expected, not displayling properly.
- Fixed multiple issues with the default inputs of the settings menu.
- Fixed multiple text issues from the collection user interface (skills and attributes).
- Fixed multiple issues in which the starting message from the match looped and the numbers didn’t display correctly.
- Fixed multiple issues with inputs and the pause menu: activating skills, blocking input recognition, overlapping pop ups, etc.
- Fixed multiple crash issues.
- Fixed the oversized shuriken skill not displaying in the playground.
- Fixed an issue that caused the rocket landing cooldown to be triggered without using the skill when canceling it with an antenna.
- Fixed an issue that didn’t remove the particle effects from the player’s character after death.
- Fixed an issue that didn’t remove status effects from the player’s character after death.
- Fixed the Static Storm skill not doing damage if the enemy player was attacking the casting player.
- Fixed multiple issues that caused both the zero hands and boxing gloves to do double damage when using certain variants and overclock.
- Fixed an issue with the graphics default options.
- Removed a large amount of print messages from the game.
- Fixed multiple visual issues from all of the inputs in the game.
- Fixed the red lightning skills missing the target if too close.
- Fixed the muted particles effects stacking in each other.
- Fixed an issue with the thrusters decal.
- Fixed multiple achievements issues.
- Fixed multiple issues in which some attributes didn’t load properly when selecting an NFL.
- Fixed issues in which some projectiles like the Gamepad would pierce the target.
- Fixed an issue in which the zero chest skill had a very small collision and didn’t hit the target.
- Fixed persistence issues related to selection of a region.
- Fixed an issue with the stay signed option from the login screen.
- Fixed multiple issues with the health and energy pickups: not displaying properly, the particle effects stacking up and not disappearing, not providing its values, etc.
- Fixed multiple issues with the sound effects from the hands attributes: not doing the proper sound, being too loud, not loading loops properly, etc.
- Fixed multiple issues with main menu buttons.
- Fixed an issue in which the highroller skill second dash was not usable if the player had 0 energy.
- Fixed multiple in-game textures not loading correctly.
- Fixed the pistols skill not behaving correctly when used with certain variants and the overclock status.
- Fixed multiple issues with the level 3 and 4 fire droids reducing the performance in the main menu.
- Fixed an issue that caused the Ambush skill to reduce framerate when used.
- Fixed an issue in which the rocks from the particle effect of the Handheld Console were colliding with floor assets.
- Fixed an issue that removed acceleration from the rocks of the particle effect of the Handheld Console.
- Fixed multiple issues in which the particle effect from the resistant and vulnerable status were stacking and not disappearing properly.
- Fixed an issue that allowed players to change regions while in queue.
- Fixed an issue that caused the air droids to block both haste and slow effects.
- Fixed multiple issues in how the data of the leaderboards was displaying in the user interface.
- Fixed multiple issues with region match up.
- Fixed an issue in which the texts from queue where not loading correctly.
- Fixed an issue that caused the dummies from the playground to not regenerate any health after reaching 0.
- Removed multiple debug lines from a variety of skills.
- Fixed visual issues to the “more” menu.
- Fixed multiple issues with attributes and droids quantities.
- Fixed an issue that caused the muted debuff to block all of the hands skills.
- Fixed the issue where slow and haste were cancelling each other.
- Fixed an issue that didn’t allow the slow speed to be changed.
- Fixed the droid position so the new health bar doesn’t block its view.
- Fixed an issue that caused droids to block projectiles.
- Fixed an issue that cause droids to remain in the collection user interface after being used in a level up.
- Fixed sudden death breaking target vectors
- Fixed an issue that caused the Unbreakable skill to block all of the player inputs.
- Fixed an issue that caused Golden Sanctuary to block all projectiles.
- Fixed an issue that caused Golden Sanctuary to remove all the buffs and debuffs.
- Fixing multiple issues with antenna’s skills reducing framerate when used.
- Fixed a lighting issue that caused the loading screen to be darker than the original render.
- Fixed multiple issues where invisible walls appeared in the center of the arena, both in playgrounds and matches.
- Fixed an issue that caused the background from the droids tab to look more blurred than the rest.
- Fixed multiple connection issues for the matchmaking.
- Fixed all the default buttons to properly default all of the options.
- Fixed the quit button as it was not displaying the quit pop up.
- Fixed an issue that caused level 3 droids to load instead of level 4 droids.
- Fixed multiple movement and animation issues related to the droids: the fog of war was not hiding them, and their movement was not displaying correctly.
- Fixed having to use the input more than once to access main menu tabs and sub tabs.
- Fixed multiple issues that caused droids to become invisible in the collection user interface, and as a consequence made the NFL disappear.
- Fixed multiple issues in which changing the input of the emotes didn’t work.
- Fixed an issue that was causing to load more pages even if the player didn’t have enough NFLs to fill them.
- Fixed an issue that displayed skill text instead of the name of the attribute in the input settings.
- Fixed multiple issues between widget adjustments in the collection user interface.
- Fixed multiple issues with the timer between rounds.
- Fixed an issue that caused the hands input to stay on loop when trying to interact with the tutorial messages.
- Fixed multiple issues that caused rarities to behave incorrectly: not loading the text on the name, not loading the proper colour, etc.
- Fixed multiple lighting issues with all of the texts that have the “coming soon” message.
- Fixed multiple issues in which the round and match victory/losing messages overlapped.
- Fixed an issue that caused the chill touch particle effects to stack.
- Fixed an issue that caused to have another variant equipped in the assemble menu.
- Fixed an issue that caused the “no internet connection” message to appear without trying to login.
- Fixed an issue that caused the droid tab to keep the previous droid description, even when selecting a new one.
- Fixed an issue with the enable music button not working.
- Fixed an issue that allowed players to select the coming soon cards from the play tab.